Accurate whole-body multi-person pose estimation and tracking is an important yet challenging topic in computer vision. To capture the subtle actions of humans for complex behavior analysis, whole-body pose estimation including the face, body, hand and foot is essential over conventional body-only pose estimation. In this paper, we present AlphaPose, a system that can perform accurate whole-body pose estimation and tracking jointly while running in realtime. To this end, we propose several new techniques: Symmetric Integral Keypoint Regression (SIKR) for fast and fine localization, Parametric Pose Non-Maximum-Suppression (P-NMS) for eliminating redundant human detections and Pose Aware Identity Embedding for jointly pose estimation and tracking. During training, we resort to Part-Guided Proposal Generator (PGPG) and multi-domain knowledge distillation to further improve the accuracy. Our method is able to localize whole-body keypoints accurately and tracks humans simultaneously given inaccurate bounding boxes and redundant detections. We show a significant improvement over current state-of-the-art methods in both speed and accuracy on COCO-wholebody, COCO, PoseTrack, and our proposed Halpe-FullBody pose estimation dataset. Our model, source codes and dataset are made publicly available at https://github.com/MVIG-SJTU/AlphaPose.
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3D点云可以灵活地表示连续表面,可用于各种应用;但是,缺乏结构信息使点云识别具有挑战性。最近的边缘感知方法主要使用边缘信息作为描述局部结构以促进学习的额外功能。尽管这些方法表明,将边缘纳入网络设计是有益的,但它们通常缺乏解释性,使用户想知道边缘如何有所帮助。为了阐明这一问题,在这项研究中,我们提出了以可解释方式处理边缘的扩散单元(DU),同时提供了不错的改进。我们的方法可以通过三种方式解释。首先,我们从理论上表明,DU学会了执行任务呈纤维边缘的增强和抑制作用。其次,我们通过实验观察并验证边缘增强和抑制行为。第三,我们从经验上证明,这种行为有助于提高绩效。在具有挑战性的基准上进行的广泛实验验证了DU在可解释性和绩效增长方面的优势。具体而言,我们的方法使用S3DIS使用Shapenet零件和场景分割来实现对象零件分割的最新性能。我们的源代码将在https://github.com/martianxiu/diffusionunit上发布。
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由于缺乏连接性信息,对局部表面几何形状进行建模在3D点云的理解中具有挑战性。大多数先前的作品使用各种卷积操作模拟本地几何形状。我们观察到,卷积可以等效地分解为局部和全球成分的加权组合。通过这种观察,我们明确地将这两个组件解散了,以便可以增强局部的组件并促进局部表面几何形状的学习。具体而言,我们提出了Laplacian单元(LU),这是一个简单而有效的建筑单元,可以增强局部几何学的学习。广泛的实验表明,配备有LU的网络在典型的云理解任务上实现了竞争性或卓越的性能。此外,通过建立平均曲率流之间的连接,基于曲率的LU进行了进一步研究,以解释LU的自适应平滑和锐化效果。代码将可用。
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由于缺乏连接性信息,即边缘,学习点云是具有挑战性的。尽管现有的边缘感知方法可以通过建模边缘来改善性能,但边缘如何促进改进尚不清楚。在这项研究中,我们提出了一种自动学习以增强/抑制边缘的方法,同时保持其工作机制清晰。首先,我们从理论上弄清楚边缘增强/抑制作用是如何工作的。其次,我们通过实验验证边缘增强/抑制行为。第三,我们从经验上表明这种行为可以提高性能。通常,我们观察到所提出的方法在点云分类和细分任务中实现了竞争性能。
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Sparse principal component analysis (SPCA) has been widely used for dimensionality reduction and feature extraction in high-dimensional data analysis. Despite there are many methodological and theoretical developments in the past two decades, the theoretical guarantees of the popular SPCA algorithm proposed by Zou, Hastie & Tibshirani (2006) based on the elastic net are still unknown. We aim to close this important theoretical gap in this paper. We first revisit the SPCA algorithm of Zou et al. (2006) and present our implementation. Also, we study a computationally more efficient variant of the SPCA algorithm in Zou et al. (2006) that can be considered as the limiting case of SPCA. We provide the guarantees of convergence to a stationary point for both algorithms. We prove that, under a sparse spiked covariance model, both algorithms can recover the principal subspace consistently under mild regularity conditions. We show that their estimation error bounds match the best available bounds of existing works or the minimax rates up to some logarithmic factors. Moreover, we demonstrate the numerical performance of both algorithms in simulation studies.
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While deep learning succeeds in a wide range of tasks, it highly depends on the massive collection of annotated data which is expensive and time-consuming. To lower the cost of data annotation, active learning has been proposed to interactively query an oracle to annotate a small proportion of informative samples in an unlabeled dataset. Inspired by the fact that the samples with higher loss are usually more informative to the model than the samples with lower loss, in this paper we present a novel deep active learning approach that queries the oracle for data annotation when the unlabeled sample is believed to incorporate high loss. The core of our approach is a measurement Temporal Output Discrepancy (TOD) that estimates the sample loss by evaluating the discrepancy of outputs given by models at different optimization steps. Our theoretical investigation shows that TOD lower-bounds the accumulated sample loss thus it can be used to select informative unlabeled samples. On basis of TOD, we further develop an effective unlabeled data sampling strategy as well as an unsupervised learning criterion for active learning. Due to the simplicity of TOD, our methods are efficient, flexible, and task-agnostic. Extensive experimental results demonstrate that our approach achieves superior performances than the state-of-the-art active learning methods on image classification and semantic segmentation tasks. In addition, we show that TOD can be utilized to select the best model of potentially the highest testing accuracy from a pool of candidate models.
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While mislabeled or ambiguously-labeled samples in the training set could negatively affect the performance of deep models, diagnosing the dataset and identifying mislabeled samples helps to improve the generalization power. Training dynamics, i.e., the traces left by iterations of optimization algorithms, have recently been proved to be effective to localize mislabeled samples with hand-crafted features. In this paper, beyond manually designed features, we introduce a novel learning-based solution, leveraging a noise detector, instanced by an LSTM network, which learns to predict whether a sample was mislabeled using the raw training dynamics as input. Specifically, the proposed method trains the noise detector in a supervised manner using the dataset with synthesized label noises and can adapt to various datasets (either naturally or synthesized label-noised) without retraining. We conduct extensive experiments to evaluate the proposed method. We train the noise detector based on the synthesized label-noised CIFAR dataset and test such noise detector on Tiny ImageNet, CUB-200, Caltech-256, WebVision and Clothing1M. Results show that the proposed method precisely detects mislabeled samples on various datasets without further adaptation, and outperforms state-of-the-art methods. Besides, more experiments demonstrate that the mislabel identification can guide a label correction, namely data debugging, providing orthogonal improvements of algorithm-centric state-of-the-art techniques from the data aspect.
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The combination of artist-curated scans, and deep implicit functions (IF), is enabling the creation of detailed, clothed, 3D humans from images. However, existing methods are far from perfect. IF-based methods recover free-form geometry but produce disembodied limbs or degenerate shapes for unseen poses or clothes. To increase robustness for these cases, existing work uses an explicit parametric body model to constrain surface reconstruction, but this limits the recovery of free-form surfaces such as loose clothing that deviates from the body. What we want is a method that combines the best properties of implicit and explicit methods. To this end, we make two key observations: (1) current networks are better at inferring detailed 2D maps than full-3D surfaces, and (2) a parametric model can be seen as a "canvas" for stitching together detailed surface patches. ECON infers high-fidelity 3D humans even in loose clothes and challenging poses, while having realistic faces and fingers. This goes beyond previous methods. Quantitative, evaluation of the CAPE and Renderpeople datasets shows that ECON is more accurate than the state of the art. Perceptual studies also show that ECON's perceived realism is better by a large margin. Code and models are available for research purposes at https://xiuyuliang.cn/econ
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With the continuously thriving popularity around the world, fitness activity analytic has become an emerging research topic in computer vision. While a variety of new tasks and algorithms have been proposed recently, there are growing hunger for data resources involved in high-quality data, fine-grained labels, and diverse environments. In this paper, we present FLAG3D, a large-scale 3D fitness activity dataset with language instruction containing 180K sequences of 60 categories. FLAG3D features the following three aspects: 1) accurate and dense 3D human pose captured from advanced MoCap system to handle the complex activity and large movement, 2) detailed and professional language instruction to describe how to perform a specific activity, 3) versatile video resources from a high-tech MoCap system, rendering software, and cost-effective smartphones in natural environments. Extensive experiments and in-depth analysis show that FLAG3D contributes great research value for various challenges, such as cross-domain human action recognition, dynamic human mesh recovery, and language-guided human action generation. Our dataset and source code will be publicly available at https://andytang15.github.io/FLAG3D.
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Achieving multiple genres and long-term choreography sequences from given music is a challenging task, due to the lack of a multi-genre dataset. To tackle this problem,we propose a Multi Art Genre Intelligent Choreography Dataset (MagicDance). The data of MagicDance is captured from professional dancers assisted by motion capture technicians. It has a total of 8 hours 3D motioncapture human dances with paired music, and 16 different dance genres. To the best of our knowledge, MagicDance is the 3D dance dataset with the most genres. In addition, we find that the existing two types of methods (generation-based method and synthesis-based method) can only satisfy one of the diversity and duration, but they can complement to some extent. Based on this observation, we also propose a generation-synthesis choreography network (MagicNet), which cascades a Diffusion-based 3D Diverse Dance fragments Generation Network (3DGNet) and a Genre&Coherent aware Retrieval Module (GCRM). The former can generate various dance fragments from only one music clip. The latter is utilized to select the best dance fragment generated by 3DGNet and switch them into a complete dance according to the genre and coherent matching score. Quantitative and qualitative experiments demonstrate the quality of MagicDance, and the state-of-the-art performance of MagicNet.
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